Sony Trying to Silence Concord Revival Project After Fans Brought PS5, PC Disaster Back


Sony Trying to Silence Concord Revival Project After Fans Brought PS5 Disaster Back 1

Even a year removed from its release, it’s still difficult to process just what a disaster Concord was. It was a flop on a scale we’ve never seen before – a true unprecedented catastrophe.

But – and stick with us here – it wasn’t the worst game ever made. Yes, its character designs were questionable and its overall concept lacked originality, but it was polished and played pretty well. There have been worse games, for sure.

So, we suppose it was inevitable some fans would try to get it running again, after the platform holder unceremoniously pulled the plug on the shooter’s servers less than a month after release.

And The Game Post reported this week that one group had been successful in reverse engineering the title, enabling it to boot the game, connect to a lobby, and play a match.

(Amusingly, the title’s concurrent users in this post-closure environment probably weren’t that far off its all-time peak when it was publicly available.)

In a follow-up post, though, the site claims that a “digital asset protection” company named MarkScan has started copyright striking any footage from the revived servers.

This is pertinent because it’s a firm Sony tends to use whenever it wants to purge content from the Internet, including things like modded gameplay footage. Obviously, this particular instance would fall under that category.

It’s worth noting that the hobbyists themselves haven’t received a cease and desist for reverse engineering Concord’s servers just yet, although the team does seem to be scaling back its efforts now it’s attracted a bit of attention.

While we understand this game is one Sony would rather bury in its past, we don’t particularly see the harm here.

After all, very few people wanted to play Concord when it was legitimately available – what harm can come from a dozen or so uber-fans spinning up their own servers to keep the release alive?



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